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Story
I started working on TechniCubes in 2020, having started 3D printing.
I wanted to find new way of creating puzzles using this technique's advantages
- the whole maze is printed as is with no assembly.
The first TechniCube was born.
Unsatisfied with the design, I added pistons
for a more complex gameplay,
and added hints and openings to balance difficulty.
After more than a hundred iterations and adjustments,
I'm proud to announce this final version.

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